Big Games I've Worked On
UI/UX & Product Design
Landlord Inc.: Game Shop
Shop feature for a F2P Casual Mobile Game
UI/UX Design, Mobile Games
Terrarium: Garden Idle
Full art, animation and UI production for a F2P Hypercasual Mobile Game
UI/UX Design, Visual Design, Art, Mobile Games
Oasis: UI/UX
Full production quality UI/UX for a F2P Mobile Game
UI/UX Design, Art, Mobile Games
Flexbe Academy
A help center for the website builder Flexbe
Product Design
Shultais Education Platform
Learning platform and landing pages for IT school
Product Design
Flexbe Email Campaign
Email campaign redesign for the website builder Flexbe
UI/UX Design, Visual Design, Art
About me
Equipped with over 8 years of experience in IT and Gamedev as an UI/UX and Product Designer. Have expertise in delivering neat visuals for mobile games and polished user experience for educational online products.
- Created visuals and animations for a mobile game with over 10 million downloads (Terrarium: Garden IDLE).
- Designed UI and 20+ scenarios, delivered 2D vector art for the massive casual management game(Idle Space Station) with over 1 million downloads.
- Designed from scratch an educational platform for the Shultais Education Programming School (4000+ students).
- Delivered onboarding and help system for the eCommerce Website Building Platform Flexbe, which reduced the cost of support engineers.
- Designed UI/UX for the Crawlyard, a card roguelike game on Steam (The winner of Digital Dragons 2021 Golden Ticket Award, 20K wishlists on Steam).
Contacts
You'd like to contact me? Are you really? Why's that? Do you want me to do some work for you? Well, yeah, of course, I will, it's just... Look, it's not you, it's me. I have standards... Yeah, alright, it was a joke. Just send a damn email: